Rummy Terminology for Beginners

Set

Three or four cards with the same rank but different suits make up a set. For instance, a set might include three Jacks in various suits.

Sequence

Three or more cards of the same suit in a row constitute a sequence. For instance, a series of spades would be 7, 8, and 9.

Meld

During their turn, a player may place a meld, a collection of sets and sequences, on the board.

Discard

A card a player decides to remove from play after their round. Any player may pick up discarded cards that have been laid face up on the table.

Draw

A card taken at the start of a player's turn from the deck or the discard pile.

Joker

A card that may be used to complete a set or sequence by substituting for any other card.

Knock

A player may "knock" to finish the game if they believe they have a hand with all their cards in sets and sequences.

Gin

Players who knock and have all their cards in sets and sequences have a "Gin" hand and are awarded bonus points.

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